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Vulkan cross-platform graphics API is ready to go

Vulkan is a new graphics technology from the makers of OpenGL. It’s designed to be more efficient than its predecessors by offering developers direct access to graphics hardware… although that also makes it more complicated to use than OpenGL, which is why the Khronos Group will continue to develop that software as well. After about […]

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Google Android to support Vulkan graphics API

Vulkan is a new 3D graphics API from the makers of OpenGL. It’s an open standard that the developers at Khronos say will be more efficient than OpenGL, and it will also give developers more control over how their games and applications behave. Khronos launched a technical preview of Vulkan earlier this year and continues […]

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Makers of OpenGL standard unveil Vulkan: Efficient-next gen graphics tech

Khronos Group has launched a technical preview of the technology that will replaces OpenGL. Like OpenGL, Vulkan is an open standard API that developers can use to tap into the capabilities of graphics chips. But Khronos says the new tools offer improved efficiency and gives applications direct control of GPU operations. That could lead to better performance […]