Anbernic makes a variety of retro game systems that tend to sell for around $100 or less, including models designed to plug into a TV and handheld game consoles.

The upcoming Anbernic RG280V is the company’s smallest handheld game console to date, but it still has a reasonably large display and buttons that look large enough to actually use (which sets it apart from some other handhelds).

Announced via a YouTube video, the Anbernic RG280V should be available for purchase soon.

The front of the system is made of brushed aluminum and features a D-Pad, X, Y, A, and B keys, and Select and Start buttons.

In order to save space, the RG280V has interlaced L1/L2 and R1/R2 buttons, but at least it has four shoulder buttons and since they’re at different heights, it should be possible to tell them apart by touch.

There’s a mono speaker on the back of the system, and the console features a vibration motor. It’s powered by an Ingenic JZ4770 MIPS-based processor and the device runs the Linux-based OpenDingux operating system that’s designed for handheld gaming devices, and in the video you can see that the system has enough horsepower to handle at least some PlayStation 1 games.

Pricing and availability details haven’t been announced yet, but you can stay tuned to the Anberic Facebook group, YouTube channel, or AliExpress store for more details as they become available.

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4 replies on “RG280V is a tiny handheld retro game console”

  1. what’s crazy to me is they already solved the problem of shoulder button ergonomics in a vertical layout with the RG 300 design. why they didnt just throw a JZ4770 (or better) in that, add L2/R2, and give it a nice metallic gold and red Famicom color scheme is beyond me.

  2. The layout of this looks very similar to the original LDK game. The big complaint about that one was the layout, so I expect similar reaction to this from some people. The lower portion with the controls just looks too short to hold onto well, at least for me. Definitely and issue to consider for those interested. I know I wouldn’t like holding it the way it’s demonstrated.

    1. After looking at this some more, I think the ergonomics of this device are going to be very uncomfortable.

      Look at 3:45 in the video, and see how he is holding it when you want to use the shoulder buttons. He needs to support the back side with his middle fingers, and uses his ring-fingers to support the lower-edge. Looks uncomfortable.

  3. I like the design. However, its a shame that any variation of the classic Gameboy layout (buttons under the screen) seems to result in very awkward shoulder button layouts. The dual MicroSD slots are a nice touch.

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