NVIDA’s Shield is a $300 handheld game console that looks like an Xbox controller with a 5 inch display tacked on. It can run pretty much any game designed for Android — but since most games are designed for touchscreens, a lot of those titles can be kind of tricky to play with a physical controller.

So NVIDIA is making it easier. The company has rolled out a software update that lets you map touchscreen actions to the controller buttons, making it easier to play games without reaching up to swipe the toucshcreen controller.

The software update also makes it a bit easier to use the Shield with a big-screen TV as if it were a living room console machine rather than a handheld gaming device.


The new Console Mode lets you connect the Shield to a TV with an HDMI cable and then pair a Bluetooth controller so that you don’t need to hold the Shield in your hands while playing.

Console Mode also works with NVIDIA GameStream — which means if you have games installed on a PC with an NVIDIA graphics card in another room, you can use the Shield to play them on the big screen in your living room. Right now about 50 PC games are officially supported.

In other words, the Shield now lets you play Android or PC games on a small screen or a big screen, and it kind of tackles the Nintendo DS, Ouya, and Steam Machines all at the same time.

The software update also brings Android 4.3 Jelly Bean to the handheld device, bringing restricted user profiles, expanded notifications and other features — and if the 16GB of built-in storage isn’t enough for your gaming needs you can also now move both APK and OBB files to an SD card to free up storage space.

The NVIDIA Shield features an NVIDIA Tegra 4 ARM Cortex-A15 quad-core processor, 2GB of RAM, and a 5 inch, 1280 x 720 pixel display, stereo speakers, WiFi, Bluetooth, and GPS.

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6 replies on “NVIDIA Shield upated with “Console Mode,” button-mapping for touchscreen games”

  1. They’re just now rolling out a mapping tool? Even the Shenzhen gaming portables come with those. Wildly varying quality, but it’s shocking to see Chinese me-too companies get something right before a company as deep in the game business as Nvidia.

    I’ll be picking up my Gameklip from the mailbox tonight to see if I can make my phone work as a Shield-alike. It’s not gonna be pretty, but then, neither is the Shield. (Pretty sure the Shield is still a bit faster than the GS4, though, and for people who do Windows gaming, that remote play stuff looks awesome.)

  2. Why would you connect to t.v. and use a different Bluetooth controller so u dont have to use the shield?

    1. I see it as a valid use case. The Shield is as capable as any of those HTPC / Android Media stick devices, so why not hook it up to a TV?

      I have even used the Shield as a makeshift computer, hooked up to a monitor on HDMI and connected to a keyboard and mouse with a USB host cable.

      I for one support their effort to make the device versatile, covering as many use cases as possible.

  3. I soo want to want this, but just don’t.
    I don’t know if it’s the lingering heartbreak of my self-destructing JXD S7300 or what.
    An Ouya controller paired to my Galaxy Note 2 seems to fit the bill right now.

    1. If that screen had a double hinge i would be all over it. But without that the Android part becomes so much a gimmick to me.

      I do wonder if Archos will come up with a “phone” version of their Gamepad series tho. Seem to recall reading about such a product out of Shenzhen recently.

  4. Don’t the Chinese versions without the screen and processor but allow you “play your phone” cost about $25? Now most people have a phone …….

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