NVIDIA is launching the first graphics cards with support for real-time ray tracing. The NVIDIA GeForce RTX 2070, RTX 2080, and RTX 2080 Ti graphics cards go up for pre-order today and should be available in stores starting September 20th.

Prices start at $499.

The new graphics cards are based on NVIDIA’s new Turing graphics technology. The biggest change from the previous-gen “Pascal” architecture is support for real-time ray tracing which adds support for more realistic lighting effects and reflections.

At a press conference at Gamescon, NVIDIA brought developers on stage to show how ray tracing affects their titles. The most impressive was probably Battlefield V, which uses ray tracing to display reflections from explosions and building collapses on glass windows, metal car surfaces, and even the metal barrel of a gun.

NVIDIA says we can expect GeForce RTX 2000 series graphics cards from partners including Asus, EVGA, Gigabyte, MSI, PNY, and Zotac.

Here’s a run-down of the three cards NVIDIA introduced today. Note that they’re all overclockable:

  • GeForce RTX 2070 – 1.41 GHz base clock, 2304 CUDA cores, 8GB GDDR6 RAM, 448GB/s memory bus, 175W TDP for $499
  • GeForce RTX 2080 – 1.515 GHz base clock, 2944 CUDA cores, 8GB GDDR6 RAM, 448GB/s memory bus, 215W TDP for $699
  • GeForce RTX 2080 Ti -1.35 GHz base clock, 4352 CUDA cores, 11 GB GDDR6 RAM, 616 GB/s memory bus, 250W TDP for $999

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4 replies on “NVIDIA launches RTX 2000 series graphics with ray-tracing technology”

  1. The reason they cost this much is because of the recent reports that nvidia/OEMs over bought pascal chips nad now they have alot of them lying around .

    making these new chips more expensive means they are trying to sell the old stock

  2. This is great news. I’m wondering when they will add a processor and m.2 drive to their cards.

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