Microsoft’s Xbox cloud gaming service launched last fall, allowing Xbox Game Pass Ultimate subscribers to stream PC and console-quality games to mobile devices. But up until recently it only worked with Android phones and tablets.

This week Microsoft is making good on a promise to bring the game streaming service to iPhones, iPads, and Windows 10 PCs thanks to a new web app.

The service is launching as a beta, but Microsoft says invites will begin going out to Xbox Game Pass Ultimate members in 22 countries starting April 20.

Formerly known as Project xCloud, Microsoft’s game streaming platform allows subscribers to stream more than 100 games over the internet, making it possible to play games that might not normally run on PCs or mobile devices that may not have the processing power or graphics required to render those games natively.

Streaming also makes it easy to start playing on one device and pick up where you left off on another. But there are some down sides – you’ll need a speedy internet connection, preferably without data caps. And you may still experience some latency or dips in graphics quality from time to time depending on the quality of your data connection.

Microsoft notes that users will be able to choose between touchscreen controls (on devices that have touchscreen displays) or Bluetooth or USB game controllers. And gamers will be able to access the Xbox cloud gaming service using Google Chrome, Microsoft Edge, or Apple Safari web browsers.

Making the game streaming service available through a web app provides Microsoft with a way to skirt Apple’s App Store policies, which have loosened a tiny bit in regards to apps with third-party storefronts in them, but not enough to please a coalition of major companies that are protesting Apple’s restrictions.

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4 replies on “Microsoft begins rolling out web-based Xbox cloud game streaming for PC and iOS this week”

  1. I hope MS releases a cheaper streaming only subscription. I don’t want the full Xbox Game Pass Ultimate subscription.

  2. I don’t understand. The universality of a web app and implies it should work on MacOS. Microsoft’s chromium-based edge browser is my primary browser on my Mac. Unless they artificially block it- it should probably work. I guess I could always spoof my user agent

    1. They’ve partnered with Rainway for this, from what I understand. Rainway works on Chrome and Safari, so I would think it should work also.

      1. Yeah, their blog post references MacOS compatibility, Safari and Chrome

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