A growing number of laptops, tablets, and even smartphones with screen resolutions higher than 1080p have popped up in the last few years. But desktop monitors with higher-than-full HD displays have been few and far between… and Intel is betting that one of the reasons we don’t see more high-res PC displays is because people don’t want to pay high prices for them.

So Intel has announced that it’s working with Samsung to develop more affordable screens. The companies hope to bring the price of a 23.6 inch, 4K PLS display down to about $399.

Samsung U28D590D 28" 4K display
Samsung U28D590D 28″ 4K display

Why does a chip maker care what display you’re using with your desktop computer? Well, Intel wants to sell processors… but with PC sales slowing as people decide their computer is good enough to last a few more years (or that their phone or tablet replaces a PC for many purposes), Intel has a vested interest in giving you a new reason to upgrade.

Intel’s  4th-gen Core “Haswell” chips can support multiple 4K monitors. So if you’re interested in a high-res display you might want to buy a new Intel-powered PC to go with it.

As for the new, more affordable 4K display, Intel hasn’t provided many details yet. But the company does say we should expect a monitors with Samsung 4K displays for around $399 or less by the end of 2014.

We could also see all-in-one desktop PCs with 4K displays selling for $999.

via CNET and The Register

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8 replies on “Intel and Samsung want to deliver 4K monitors for $399”

  1. So Intel isn’t that dumb after all. They will have every artist, movie maker, videographer, and everyone they connect with buying one and needing an upgrade. And wait until gamers see games rendered at 4K will you need a new CPU more ram etc.

    1. It will take MUCH more than resolution to win over artists. Colour accuracy is what artists care about. Monitors like the Dell 2713h are the types of monitors that cater to artists needs.

  2. Make Windows 8 more High-DPI-friendly, and I would consider buying a 4k monitor.

    Microsoft has been dragging their heels releasing APIs to help developers with high-DPI support

    1. I thought they had APIs way back when windows 7 and possibly even vista came out, what they haven’t done is take the easy mac OS route of pixel doubling. Anyway, I’m all for it, I’ll be ordering a UHD display as soon as the next paycheque comes in because 160dpi isn’t a problem at the depths I use

      1. Windows 8 does use pixel doubling when DPI scaling is set to 200%. At least according to this: https://blogs.windows.com/windows/b/extremewindows/archive/2013/07/15/windows-8-1-dpi-scaling-enhancements.aspx .
        “200% scaling enables pixel-doubling for up-scaling which provides a clear and crisp appearance for images, graphics, and text.”

        Between 100% and 200%, Windows interpolates the UI which mostly results in the same awkward effects usually due to software ignoring or incorrectly interpreting/implementing the DPI scaling value.

        1. Huh, neat, thanks for that since I’d only heard about multi-monitor scaling per monitor. My current thought though is that scaling to full HD on a UHD display is going to look a bit naff in current sizes (28″, 32″)… make that extremely naff, so we’re going to have the scaling problem again. Nice that they have permanently fixed simple doubling cases though.

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