Dell’s XPS 13 and XPS 15 laptops are compact computers known for their extraordinarily thin screen bezels, which allows the company to produce a 13.3 inch laptop that’s closer to the size of a typical 12 inch model, and a 15.6 inch notebook that’s about the size of competing 14 inch models.
While Dell has already updated its XPS lineup to include models with 7th-gen Intel Kaby Lake processors, it looks like the company has another update on the way.
The Dell website briefly included details for an unannounced XPS 15 9560 notebook with NVIDIA GeForce GTX 1050 graphics and a fingerprint reader.
Dell has removed the product listing, but not before it was spotted by folks at the Notebook Review forum, Hacker News, and other places.
The existing Dell XPS 9550 already has discrete graphics, but it uses a last-gen NVIDIA GeForce GTX 960M card.
In addition to the discrete graphics and fingerprint sensor, the XPS 15 will apparently be powered by unannounced Intel Kaby Lake quad-core processors, with options including:
- Core i3-7100HQ
- Core i5-7300HQ
- Core i7-7700HQ
If these chips are anything like their Skylake counterparts, they’ll probably be 45 watt processors. Combined with the discrete graphics card, this laptop will probably be a bit more power-hungry than its predecessors. But it should also offer a significant performance boost.
Other features include a 3840 x 2160 pixel touchscreen display, up to 32GB of 2133 MHz RAM and up to 1TB of solid state or hard drive storage.
via Windows Central and Notebook Check
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My friend just bought the current one, with ano i7, dedicated GPU, 16gb RAM, and 256gb ssd. I think it would be nice if Dell started using good SSDs. We’re planning on upgrading his to an EVO 960 Pro, but it would be nice if the hassle wasn’t necessary for a fast SSD.
Your friend realizes that unless they have a very specific need for the extra bandwidth the EVO 960 Pro provides, they’re probably not going to notice the difference in everyday use over the installed SSD, right?
They were originally planning on getting a MacBook, so the extra money they saved gives them bragging rights pretty much. Also more power can just be more convenient.
Well, if it’s all about bragging rights…
There was some cost consideration. Otherwise he would have gotten the 32gb RAM model
if only the screen would extend further down and rid of that Dell logo…
yeah, 16:9 still? ouch.
16:9 is great for videos and games though.
It’s just not that good for multitasking, where 21:9 is useful.
And not good for portrait/tablet handling, where 4:3 is king.
I really like the 3:2 ratio of the Surfacebook, and personally would need 16:10 like the Macbook at a minimum.. 16:9 is just a pain for doing anything.
Now that I think about it.. If Microsoft made a 15 inch Surfacebook with good pricing.. it would decimate the market and even eat up a bit of the Macbook Pro market now that people are complaining about the new Macbook pro
What are you specifically doing that makes it a pain on 16:9 ??
I’ve used 16:9 forever now, so I’m quite adept at it.
I use dual-desktop 16:9 monitors at work.
I mean an example such as playback 16:9 videos, and have vertical space for the playbar to stay would be a reason to want 16:10 or lower ratio.
Not sure if you have any reasons beside that.
How about… documents?
Anything needing to be document-ratio-friendly, like A4, is better on 16:10 or 3:2.
+1But you can’t handle any A4 documents in portrait (1/1.414=0.7072) mode. You can make the case with 3:2 and 4:3 screens, ONLY IF its a tablet.Something like an iPad or a Surface WITHOUT a keyboard.I think that’s only good for viewing documents. And maybe signing them.But not for editing. And since editing/creating A4 documents is monumentally more prevalent and important on computers, its just better to have a screen which can house TWO A4 documents side by side. Not exactly in size, as digital documents can be zoomed in… but in ratio.So a good work horse screen would be (1+1)/1.414 = 1.4144.So a 3:2 screen (=1.5) would suffice well.A 16:9 screen (=1.7777) would be excess. However the 16:9 screen would have the advantage of having videos scale to the full-size. But make for a lousy portrait tablet.And the 3:2 screen would make for a better tablet in portrait mode, but… Read more »
I’m a developer in need of more vertical space to see more lines of code and have more space for things like console outputs in Visual Studio.
The problem is many buyers doesn’t primarily use these machine for gaming just like people buying Machook Pro seldomly primarily use those for gaming.
I sort of hate the fact that the movie industry was exclusively 16:9 and the TV industry was exclusively 4:3, leading the pc monitor markets to adopting multiple aspect ratios. Then afterwards, the TV industry caved and adopted the 16:9 ratio.But at this point the Movie industry moved on to 21:9 ratio.While the PC market was experimenting with 16:10, 4:3, and 3:2 ratios. There is however, a correct answer: binary.What TV and Movie industry fails to realise is that everything is data, and data being digital is best handled with binary. So we should really have aspect ratios of 2:1 in the form of:512 x 2561024 x 5122048 x 10244096 x 20488196 x 4096 There were only TWO companies capable of making this industry standard:1 – SONY, with their hands deep in the Movie industry, in the Camera industry, in the TV market, in the PC market, and in the… Read more »
Actually with both companies at this realisation, it would’ve caused a knee-jerk reaction from Google and MS to adopt this standard as well.Just like the ISO 216 for A4 industry, this system could allow scaling without compromising the aspect ratio. And it can be pixel perfect for data and core counts. They could’ve even named the resolutions:– such as “E9” for 512×256, as 512 = 2^9.– and E10 for 1024×512.– and E11 for 2048×1024.– and E12 for 4096×2048.– and E13 for 8192×4096. They could’ve adopted this with the advent of the iPhone/Android:2007 – iPhone ———- 512×256 – 60 ppcm (152ppi) 9.53cm (3.75in)2008 – iPhone 3G —— 512×256 – 60 ppcm (152ppi) 9.53cm (3.75in)2009 – iPhone 3GS —- 512×256 – 60 ppcm (152ppi) 9.53cm (3.75in)2010 – iPhone 4 ——- 1024×512 – 120ppcm (305ppi) 9.53cm (3.75in)2011 – iPhone 4S —– 1024×512 – 120ppcm (305ppi) 9.53cm (3.75in)2012 – iPhone 5 ——- 1024×512 –… Read more »
Or if 2:1 is not to people’s liking, we could’ve emulated the ISO 216 exactly. And adopted a Sqr2 ratio, aka 1.414:1 And using the power of 2, for binary’s sake we could’ve had:E7 ==== 128 x 91E7+ === 181 x 128E8 ==== 256 x 181E8+ === 362 x 256E9 ==== 512 x 362E9+ === 724 x 512E10 === 1024 x 724E10+ == 1448 x 1024E11 === 2048 x 1448E11+ == 2896 x 2048E12 === 4096 x 2896E12+ == 5792 x 4096E13 === 8192 x 5792E13+ == 11584 x 8192 And the superior thing about this is that each step is a DOUBLING of total pixels, which is much easier on the scaling of technology in terms of storage, bandwidth, and processing limits. And after TWO subsequent leaps, there is a (obvious) QUADRUPLING of total pixels, or in better terms, doubling in both vertices. This allows older content to scale… Read more »
wayyy too many laptops are 16:9. It’s like manufacturers think everyone is watching movies and editing video, or playing games. 4:3 or 16:10 is so much better for actual work.
I know I’m not in the majority on this, but I’d love it if these came in an Ubuntu-powered Developer Edition too. The 13″ Dells are pretty well-regarded for their Linux support, but it would be nice to get something a bit more beefy with the same level of quality.
I know it’s not quite the same, but surely the 32GB model with a decent CPU should happily run a VM of Ubuntu at a push?
Any guesses when it might be released?
I would rather hope to see AMD & Nvidia step up to the platform…….and create official external GPU support (!!). Thunderbolt can handle it, and its now mainstream with USB-C.And we have Fast Quadcore Core i5/i7 CPU’s that are shipping in ultrabooks.So they won’t be bottlenecked. I’d like to see a TV-stand-port, similar in idea to Nintendo’s Switch.Where it houses a user accessible external 3.5in HDD to store all your Games.Where it houses a user accessible full-length PCIe GPU (and power connector) to run your Games.There would be specially engineered fans to keep all the devices cool and quite.And a USB-C where your laptop docks into it, to access the HDD and GPU.Additionally, the port would also Fast-Charge your Ultrabook.The port should have two (or more) USB ports on the front to connect a gamepad/keyboard/mouse.All you’d see is a cable to connect to your power socket, and a HDMI 2.0/DP… Read more »
This is the reason why it won’t happen anytime soon. It’s just too convenient and cheap.
Sure, I’m not saying there won’t be victims in those cases.
Companies like Razer would stand to lose big time.
However, the incentive is very big for the Graphics Card manufacturers like AMD and Nvidia. Actually moreso for AMD, who is/was struggling to maintain market share… dropping from the likes of 40% to now only 20%.
The industry would gauge and adapt as always, and so it will keep companies on their toes and competitive.