Apple calls the displays on its iPhone, iPod touch, and iPad “retina” displays because they have so many pixels packed so tightly that it’s impossible for the human eye to tell one pixel from another while holding the device a comfortable distance away from your face.
But laptop screens are another story. In fact, 1366 x 768 pixel displays have only just become more common than 1024 x 768 pixel screens. But Intel envisions a day when laptop displays will offer the same retina-style pixel densities as phone and tablets… and that day could arrive as soon as next year.
The further you position a screen from your eyes, the lower the pixel density needs to be for it to qualify as a retina-style display. But today’s 1366 x 768 pixel displays simply don’t cut it.
So here’s what Intel sees happening in the computer space over the next few years:
- Phones and media players with 5 inch, 1280 x 800 pixel displays (this is already happening)
- Tablets with 10 inch, 2560 x 1440 pixel displays
- Ultrabooks with 11 inch, 2560 x 1440 pixel displays
- Ultrabooks with 13 inch, 2800 x 1800 pixel displays
- Laptops with 15 inch, 3840 x 2160 pixel displays
- All-in-one desktops with 3840 x 2160 pixel displays
You may have noticed that all of these resolutions, with the exception of the 5 inch form factor, offer a higher resolution experience than a top-of-the-line 1080p HDTV with a measly 1920 x 1080 pixels.
The difference is that you sit as far as 10 feet away from your HDTV, while a laptop probably sits 2 feet or less from your eyeballs.
Part of what will make these new higher resolution displays possible are changes in the way Windows and other operating systems handle pixel density. While Windows 7 and earlier operating systems have allowed users to change some DPI (dots per inch) settings, for the most part things look messy when you do that, with some fonts and graphics rendering larger than others.
And if you don’t adjust your DPI settings (as well as the sizes of scrollbars, toolbars, and other items) then text and pictures may be too tiny to read on small, high resolution screens.
This isn’t as much a problem in iOS or Google Android because the operating systems are designed to resize graphic elements so they simply look better on high resolution screens, not smaller. Windows 8 will be able to do something similar — at least with apps using the new Metro style user interface. It’s not yet clear how desktop-style apps will look on a super-sharp 3840 x 2160 pixel display.
While it’s possible that we could start to see new laptops and desktop computers with these high resolution displays, my guess is that they won’t flood the market immediately.
Until supply and demand increase sufficiently, high resolution displays will still cost a heck of a lot more than the 1366 x 768 pixel displays that seem to be everywhere today… and it took a long time for that resolution to finally become more popular than older 1024 x 768 pixel screens. Retina displays might remain the exception rather than the rule for years to come.
GOG is running a Summer Sale on PC games, with prices up to 95-percent off select tiles plus a bunch of free game demos. …
Liliputing’s primary sources of revenue are advertising and affiliate links (if you click the “Shop” button at the top of the page and buy something on Amazon, for example, we’ll get a small commission).
But there are several ways you can support the site directly even if you’re using an ad blocker and hate online shopping.