The LG Optimus G was one of the most powerful Android phones to hit the streets when it launched in 2012 — and it earned a bit of extra geek cred when LG and Google partnered to make a few minor changes to the phone and launch a variant as the Google Nexus 4.

Now LG is working on a successor, and the LG Optimus G2 is expected to launch sometime this summer or fall. During the buildup to the official announcement, I’ve seen almost as many rumors about the next LG phone as you typically see for a next-gen iPhone.

Here are some of the latest.

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More memory

According to Korean site Naver, the LG Optimus G2 will be one of the first smartphones to sport 3GB of RAM.

Up until last year, 1GB seemed like a lot of memory for a smartphone. But most top-tier Android handsets now ship with twice as much, offering better support for multitasking and heavy-duty apps that can strain a device with fewer resources.

At this point I doubt anyone would say no to an extra gigabyte or two of memory in a mobile device.

5.2 inch screen?

The folks at Techblog.gr have heard that the new phone will have a 5.2 inch, 1920 x 1080 pixel IPS display with a thin bezel.

But if Naver’s report is correct, then Techblog.gr’s may not be — according to this Greek blog (which does have a habit of digging up reliable leaks) the phone will have 2GB of RAM, and a 13MP camera with an optical image stabilizer.

Speedy processor

This last tidbit isn’t so much a rumor as a fact. LG has already announced that it’s next G series phone would have a Qualcomm Snapdragon 800 quad-core processor.

Recent benchmarks show that this is one of the fastest ARM-based chips ever built.

via Phone Arena

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3 replies on “LG Optimus G2 rumor roundup: 5.2 inch screen, 3GB RAM?”

  1. I’d been assuming that the 2GB number was the result of common ARM SoC limitations. But then I’m hardly a chip guy and wouldn’t really know.

    1. More like lowest common denominator… One of the reasons ARM can achieve really low cost designs is because they can easily be minimized.

      So they only use as many parts, etc as needed and nothing more… anything not needed for a particular design can simply be eliminated.

      On the downside, this means many SoCs are not very flexible beyond their intended designed usages but is the main reason they’re hard to beat for cost and power efficiency.

      Devices, up till now, just didn’t have a good enough reason to push capacity higher yet but the increasing levels of performance and more resource hungry apps starting to come out is starting to change those market dynamics… along with hardware manufacturers actually starting to produce those parts and lowering cost for memory, etc.

      The only real limitation is the fact all present ARM SoCs are still 32bit only, and that means they can’t really use more than 4GB of RAM… There are ways around that limitation but those are just work around solutions and don’t really provide the performance that adding more RAM would otherwise provide.

      However, ARM v8 architecture will eventually be pushed out to provide ARM with 64bit capable solutions for the Cortex A50 series. The Cortex A57 and A53 will be the direct replacements for the present A15 and A7.

      Road map presently has the 64bit SoCs to start coming out by the second half of 2014, for the consumer range, but it depends on a number of factors and may still get delayed… But the trend will start before then for ARM devices to start pushing for higher specs, which is needed because the higher specs won’t mean much unless the software is there to take advantage of it and presently all software that runs on ARM is 32bit only as well!

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