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	<title>Comments on: NVIDIA, Broadcom working on GPU acceleration for Flash video</title>
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	<link>http://liliputing.com/2009/06/nvidia-broadcom-working-on-gpu-acceleration-for-flash-video.html</link>
	<description>Compact Computing</description>
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		<title>By: Bloggliv - allt om datorer och IT &#187; Blog Archive &#187; Broadcom Crystal HD ger dig 1080p till din netbook</title>
		<link>http://liliputing.com/2009/06/nvidia-broadcom-working-on-gpu-acceleration-for-flash-video.html#comment-21899</link>
		<dc:creator>Bloggliv - allt om datorer och IT &#187; Blog Archive &#187; Broadcom Crystal HD ger dig 1080p till din netbook</dc:creator>
		<pubDate>Sun, 07 Jun 2009 11:36:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.liliputing.com/?p=9137#comment-21899</guid>
		<description>[...] ASCII.jp &amp; lilputing   Leave a Reply    var uri = &#039;http://impse.tradedoubler.com/imp?type(js)g(16944738)a(1557733)&#039; + [...]</description>
		<content:encoded><![CDATA[<p>[...] ASCII.jp &amp; lilputing   Leave a Reply    var uri = &#8216;http://impse.tradedoubler.com/imp?type(js)g(16944738)a(1557733)&#8217; + [...]</p>
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		<title>By: TrackSmart</title>
		<link>http://liliputing.com/2009/06/nvidia-broadcom-working-on-gpu-acceleration-for-flash-video.html#comment-45688</link>
		<dc:creator>TrackSmart</dc:creator>
		<pubDate>Tue, 02 Jun 2009 20:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.liliputing.com/?p=9137#comment-45688</guid>
		<description>I agree.  Isn&#039;t this a simple software problem?  Lots of other programs can use GPU accelerated graphics.  What makes flash different?&lt;br&gt;&lt;br&gt;I&#039;m admittedly ignorant of why this problem can&#039;t be solved with just a few lines of code.  Something accessing OpenGL which is supported by Windows, Mac and linux operating systems...&lt;br&gt;&lt;br&gt;Again, someone please explain it to me.  I&#039;d like to know what the real obstacles are here...</description>
		<content:encoded><![CDATA[<p>I agree.  Isn&#39;t this a simple software problem?  Lots of other programs can use GPU accelerated graphics.  What makes flash different?</p>
<p>I&#39;m admittedly ignorant of why this problem can&#39;t be solved with just a few lines of code.  Something accessing OpenGL which is supported by Windows, Mac and linux operating systems&#8230;</p>
<p>Again, someone please explain it to me.  I&#39;d like to know what the real obstacles are here&#8230;</p>
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		<title>By: BoloMKXXVIII</title>
		<link>http://liliputing.com/2009/06/nvidia-broadcom-working-on-gpu-acceleration-for-flash-video.html#comment-45689</link>
		<dc:creator>BoloMKXXVIII</dc:creator>
		<pubDate>Tue, 02 Jun 2009 20:17:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.liliputing.com/?p=9137#comment-45689</guid>
		<description>Seems like a hardware solution to a software (Adobe) problem. Adobe needs to get it&#039;s act together and fix the flash performance bottleneck.</description>
		<content:encoded><![CDATA[<p>Seems like a hardware solution to a software (Adobe) problem. Adobe needs to get it&#39;s act together and fix the flash performance bottleneck.</p>
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		<title>By: TrackSmart</title>
		<link>http://liliputing.com/2009/06/nvidia-broadcom-working-on-gpu-acceleration-for-flash-video.html#comment-21560</link>
		<dc:creator>TrackSmart</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.liliputing.com/?p=9137#comment-21560</guid>
		<description>I agree.  Isn&#039;t this a simple software problem?  Lots of other programs can use GPU accelerated graphics.  What makes flash different?&lt;br&gt;&lt;br&gt;I&#039;m admittedly ignorant of why this problem can&#039;t be solved with just a few lines of code.  Something accessing OpenGL which is supported by Windows, Mac and linux operating systems...&lt;br&gt;&lt;br&gt;Again, someone please explain it to me.  I&#039;d like to know what the real obstacles are here...</description>
		<content:encoded><![CDATA[<p>I agree.  Isn&#39;t this a simple software problem?  Lots of other programs can use GPU accelerated graphics.  What makes flash different?</p>
<p>I&#39;m admittedly ignorant of why this problem can&#39;t be solved with just a few lines of code.  Something accessing OpenGL which is supported by Windows, Mac and linux operating systems&#8230;</p>
<p>Again, someone please explain it to me.  I&#39;d like to know what the real obstacles are here&#8230;</p>
]]></content:encoded>
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		<title>By: BoloMKXXVIII</title>
		<link>http://liliputing.com/2009/06/nvidia-broadcom-working-on-gpu-acceleration-for-flash-video.html#comment-21553</link>
		<dc:creator>BoloMKXXVIII</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:17:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.liliputing.com/?p=9137#comment-21553</guid>
		<description>Seems like a hardware solution to a software (Adobe) problem. Adobe needs to get it&#039;s act together and fix the flash performance bottleneck.</description>
		<content:encoded><![CDATA[<p>Seems like a hardware solution to a software (Adobe) problem. Adobe needs to get it&#39;s act together and fix the flash performance bottleneck.</p>
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